1. @override
dynamic initialize(World world)

Called when the actor is instantiated in the world

Source

@override
initialize(World world)
{
    super.initialize(world);
    this.name = "SmallBed" + world.genUID();
    this.scale = new Vector2(144.0, 243.0);
    this.rotation = new Vector2(0.0, 1.0);
}