australia_simulator
australiasim
GameMode
stop
stop
australia_simulator
australiasim
GameMode
stop
method
stop
Source
australia_simulator
australiasim
GameMode
Constructors
GameMode
Properties
enemyCount
gameOverEvent
isRunning
loaded
onEnemyCountChange
onGameOver
player
world
hashCode
runtimeType
Operators
operator ==
Methods
load
moveCharacter
start
stop
tick
noSuchMethod
toString
void
stop
(
)
Stop the game
Source
void stop() => !loaded ? null : world.stop();