Constructor
Source
GameMode()
{
onGameOver = gameOverEvent.stream.asBroadcastStream();
onEnemyCountChange = _enemyCountChangeEvent.stream.asBroadcastStream();
}
Constructor
GameMode()
{
onGameOver = gameOverEvent.stream.asBroadcastStream();
onEnemyCountChange = _enemyCountChangeEvent.stream.asBroadcastStream();
}