Constructor
Source
GameController() { levelManager = new LevelManager("./assets/data/levels.json"); gameMode = new GameMode(); gameView = new GameView(gameMode, levelManager); _init(); // Further initializations are asynchronously. }
Constructor
GameController() { levelManager = new LevelManager("./assets/data/levels.json"); gameMode = new GameMode(); gameView = new GameView(gameMode, levelManager); _init(); // Further initializations are asynchronously. }