australia_simulator
australiasim
Enemy
recoverTime
recoverTime
australia_simulator
australiasim
Enemy
recoverTime
constant
recoverTime
australia_simulator
australiasim
Enemy
Constants
changeDirMaxTime
changeDirMinTime
cozynessDecSpeed
cozynessIncSpeed
recoverTime
Constructors
Enemy
Properties
cozyness
onCozynessChange
speed
state
collideEvent
colliderBoxExtent
hashCode
isCircleCollider
location
maxSpeed
name
onCollide
onMove
onRotate
onScale
rotation
runtimeType
scale
world
Operators
operator ==
Methods
initialize
tick
beginPlay
collidingWithOnPosition
getColliderBoxCorners
isCollidingWith
noSuchMethod
requestWalkToLocation
toString
double
recoverTime
=
3.0
Time an enemy needs to recover after being embattled before being in
EnemyState.idle
again