- @override
Called when the actor is instantiated in the world
Source
@override
void initialize(World world)
{
super.initialize(world);
this.name = "Enemy" + world.genUID();
this.onCozynessChange = _cozynessChangeEvent.stream.asBroadcastStream();
new Observable( this.onCollide )
.throttle( new Duration(milliseconds: 700) )
.listen( (Actor a) => this._collided(a) );
}