- @override
Called when the actor is instantiated in the world
Source
@override
void initialize(World world)
{
super.initialize(world);
this.name = "Door" + world.genUID();
onCollide.listen(handleCollision);
}
Called when the actor is instantiated in the world
@override
void initialize(World world)
{
super.initialize(world);
this.name = "Door" + world.genUID();
onCollide.listen(handleCollision);
}