- @override
Called when the actor is instantiated in the world
Source
@override void initialize(World world) { super.initialize(world); this.name = "Door" + world.genUID(); onCollide.listen(handleCollision); }
Called when the actor is instantiated in the world
@override void initialize(World world) { super.initialize(world); this.name = "Door" + world.genUID(); onCollide.listen(handleCollision); }