- @override
Called when the level starts
Source
@override
beginPlay()
{
super.beginPlay();
this.rotation = new Vector2(0.0, 1.0); // South
this.scale = new Vector2(130.0, 30.0);
}
Called when the level starts
@override
beginPlay()
{
super.beginPlay();
this.rotation = new Vector2(0.0, 1.0); // South
this.scale = new Vector2(130.0, 30.0);
}