- @override
Called when the level starts
Source
@override beginPlay() { super.beginPlay(); this.rotation = new Vector2(0.0, 1.0); // South this.scale = new Vector2(130.0, 30.0); }
Called when the level starts
@override beginPlay() { super.beginPlay(); this.rotation = new Vector2(0.0, 1.0); // South this.scale = new Vector2(130.0, 30.0); }