australia_simulator
australiasim
Character
speed
speed
australia_simulator
australiasim
Character
speed
property
speed
australia_simulator
australiasim
Character
Constructors
Character
Properties
charLives
onLivesChange
speed
collideEvent
colliderBoxExtent
hashCode
isCircleCollider
location
maxSpeed
name
onCollide
onMove
onRotate
onScale
rotation
runtimeType
scale
world
Operators
operator ==
Methods
initialize
tick
walk
beginPlay
collidingWithOnPosition
getColliderBoxCorners
isCollidingWith
noSuchMethod
requestWalkToLocation
toString
dynamic
speed
Current speed
Source
@override get speed => maxSpeed * min(_velocity.length, 100.0) / 100;