- @override
Called when the actor is instantiated in the world
Source
@override
void initialize(World world)
{
super.initialize(world);
maxSpeed = 400.0;
name = "Character";
this.onLivesChange = _livesChangeEvent.stream.asBroadcastStream();
new Observable(this.onCollide)
.where((Actor a) => a is Enemy)
.throttle(new Duration(seconds: 1))
.listen( (Actor a) => this._touchedEnemy());
}