Basic data needed to create and spawn an actor

Constructors

ActorData()

Properties

factory ActorFactory

Function that creates an instance of this Actor

read / write
location → Vector2

Location to spawn at

read / write
rotation → Vector2

Rotation to spawn with

read / write
scale → Vector2

Scale to spawn with

read / write
hashCode → int

The hash code for this object.

read-only, inherited
runtimeType → Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) → bool

The equality operator.

inherited

Methods

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() → String

Returns a string representation of this object.

inherited